The Camarilla Equation Explained

MA for a brief diagram of the types of opportunities you can find using the Camarilla Equation. As a side effect, Prestation also keeps Camarilla society stable. Watch the Dow for a Breakout PivotBoss. However, what makes this indicator unique is the fact that each pivot carries a specific call to action. The organization and superior numbers of the older sect gave it a distinct advantage, however, and during the 17th century the younger Sabbat vampires began migrating to the New World en masse, leaving most of Europe to the Camarilla.

How can I start playing games?

If you play a bearish breakout through L4, then L5 becomes your target. Keep in mind that the fifth layer of the indicator can have varying formulas, depending on which version of the equation you find. The first and second layers of the indicator L1, L2, H1, and H2 are typically ignored and generally not even plotted. Take at look at the 5-minute chart of MasterCard, Inc. MA for a brief diagram of the types of opportunities you can find using the Camarilla Equation.

Remember, this is a very basic look at the Camarilla Equation. Much like the other forms of price-based indicators I use, the Camarilla Equation lends itself perfectly for higher levels of analysis, like pivot width analysis , pivot trend analysis, and two-day pivot relationships.

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I also use Camarilla equations in connection with floor pivots.. I got good results with these formula for exiting. I think various exiting levels can be created in similar ways.

I am puzzled by the Camarilla formulas though: What exactly is meant by: Watch the Dow for a Breakout PivotBoss. The equation is as follows keep in mind that RANGE is the high price minus the low price of the prior session: Sell at H3 , Target at L3. Sell at L4 , Target at L5. While it is perhaps unlikely that the Camarilla is directly controlled by outside forces, it does appear that even the most knowledgeable and powerful members of the Ivory Tower refuse to make any preparations for the possibility of Gehenna.

The Camarilla is the sect in which the games of Prestation are played most openly. Prestation is based on the simple premise that when a Vampire receives an important gift or favor, he is beholden to the bestower and honor bound to return the favor.

When a fledgling is presented officially before the prince and released from the Jus Noctis and allowed as a true member of the domain, they usually engage in their first act of prestation in the process, although some Clans, like the Ventrue and Toreador, involve their progeny even earlier in the webs of social boons.

As the Independent Clans let alone the Sabbat are in no way obligated to uphold a boon or promise to a Camarilla vampire in a manner that a sect mate would, most Kindred are extra cautious when dealing with those outside the Prestation system.

Most dealings, if they happen at all, between these groups are the work of Elders on both sides. Favours, boons and pledges of alliance circulate within the Camarilla like currency in the mortal world. As each boon and favour can only be called in on an individual base, there are no set rules and regulations for them. Often, debts are exchanged for other boons or debts, enabling a fluid system in which the lines between enemy and friend can quickly blur.

The Harpies are the overseers of this byzantine system in common sized domains, while in greater domains, a Chancellor is in constant requisition to keep track of the nightly shifting web. Many neonates have found themselves in prestation traps by their older peers, who have played the game far longer than they and have much more experience and usually don't die of infirmity.

If it suddenly becomes acceptable to welch on one's prestation debt, then suddenly those elders' stockpiles of favors become worthless. Needless to say, the elders in question don't intend to allow that to happen. Those investments in favors are valuable, major resources in the mini- Jyhads the elders play. As such, they have a vested interest in keeping the formality of the prestation system intact.

Any offenders are viciously teared down, as the Elders use their considerable influence to undermine the rebellious vampire in every area of his interest. Even if the offender manages to survive the social onslaught, his reputation is tarnished for years, if not decades, and other Kindred will rarely, if ever, socialize with him or offer him boons.

As a side effect, Prestation also keeps Camarilla society stable. Few Kindred wish to lose a boon or debt and so watch out not to lose their assets. Outright murder against a person that you owe a favour has grave repercussions, usually a painful way to face Final Death , as it threatens the very fabric of the Camarilla. Also, if an Elder owes a favour to a neonate by whatever means he is obligated to honor his word.

This helps to create the illusion of reliability and civility, and of normal, human-like interaction, that allows the Camarilla to pretend that they are not damned monsters. The Red List are a group Kindred often referred to as Anathema and classified by the Inner Circle as grave dangers and whose destruction is one of the first priorities, should they show themselves. Members of the Red List are often powerful, influential or otherwise expertised, although some have made the simple mistake of inviting the ire of the wrong Kindred.

Specialized Archons called Alastors hunt the Anathema and anyone associated with them. Slaying an Anathema grants the responsible Kindred a major boon, a so-called Trophy. To be put in the Red List, two Justicars have to agree to prosecute a truly monstrous action, preferably with witnesses or proofs of the deeds done. These Justicar bring the name before the next meeting of the Inner Circle and when all assembled representatives agree on the danger of the accused, the name is put on the list.

The Camarilla is a global organization that maintains and oversees a collection of feudal domains, particularly in North America and Europe.

It is a loose alliance lacking a strong central authority or standing military. Other offices of a city include the harpy , Keeper of Elysium , seneschal , sheriff , and scourge. Most Camarilla cities are fairly autonomous, and the broader Camarilla authority usually only becomes involved when there are concerns of a large Sabbat incursion, significant breaches of the Masquerade, or conflicts between a city's elders that could cause greater instability. In such cases one or more archons are dispatched to look into the matter and either resolve the matter or report back to their respective justicar.

Whereas there are any number of archons that have been enlisted to serve the sect's leaders, there is only one justicar for each official clan in the Camarilla.

These influential vampires represent the highest visible authority of the Camarilla and hold tremendous power to enforce the sect's precepts and call on its resources.

They answer only to the Inner Circle , a secretive body of the Camarilla's eldest members that determines the sect's direction and policies. A further, if unofficial, differentiation is between the patrician Clans the high society of the Camarilla, comprised of the Ventrue, Toreador and Tremere and the plebeian Clans the low society, comprised of the Brujah, Nosferatu, Malkavians and the Gangrel [7].

Members of the patrician Clans hold statistically more princedoms, although the general ranking of the Clans varies from domain to domain. A Conclave is a one of the biggest social events in Camarilla society. It can only be issued by a Justicar and is often used as a court for trials, announcements or similar reasons that affect all Kindred in a certain area.

During a conclave, vampires of all bloodlines and classes of age can intermingle and voice their opinion. Every member of the line of Caine is welcome, as long as they do not stand in open opposition to the Camarilla. The Justicar is responsible for the organization, accommodation and similar responsibilities, although he can draw on the staff of the local Elysium of the city he wants to hold the Conclave. Conclaves have no planned schedule, each Justicar calls them as he sees it fit.